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Review: WarioWare: Touched








REVIEW
WarioWare: Touched!
DS
Nintendo


As most of you know, Wario and his bunch of wacky characters have been scheming and making up microgames the world over. They are usually short, but incredibly zany. Well, I’ve got a review for this crazy and fun game.

Basically, the game starts out with Wario buy-ahem-stealing 2 Game Boy Advance systems, and what does he do? He trips and chucks them down a manhole. A creepy old man pops up from the manhole, and asks Wario if he had dropped the 2 game systems, or this totally bizarre one. Of course being Wario, he steals both of them. He looks at the bizarre one, and sees that it has 2 screens! He tries to play it, but it has no buttons! He gets angry and shakes it up and down until this “stylus” type thing pops out of it. He pokes the bottom screen, and he has a blast playing it. He decides to go and sell this new toy and get big bucks!

The storyline is basically the same as the previous WarioWare games. The same characters, with 2 new ones, named Ashley and her assistant named Red, and Mike the Robot. As always, 9-Volt and 18-Volt have retro games, accustomed to the Touch Screen. Mike’s stages all use the DS’s microphone for input for these games. The games range from unrolling toilet paper to blowing balloons to splitting a log in half. As many people know, the microgames last from about 5 to 10 seconds. The games also blend 2-D and 3-D. Most of the stages are 2-D with some 3-D stages. The graphics are still pretty good, for the DS. The game doesn’t make use of the DS’s true capabilities, though. On the main menu, all the characters that you have unlocked walk around on a blue background, until you tap them to play the microgame, or tap "arrange" to make the icons line up in neat lines. Orbulon doesn't have his own stage, but he does pass by to drop off new souvenirs and to drop off souvenirs that you have plucked onto the main menu.

The game has a really good replay value, if you want to go back to play it. It kind of loses its appeal after a while of playing it. The microgames are still crazy, no matter how many times you play it.
The games kind of get boring after a while, and doesn't have that same "wow!-what's-going-to-happen?" kind of feeling that you get when you first play the game. You know what happens in the game, whether it comes as surprise, or you know what is basically happening. The music is weird, in the sense that sometimes it kind of questions if the music should go with the microgames. If you think about it, you sometimes think that the microgame wouldn't go quite well with another song.

As always, WarioWare: Touched comes packed with souvenirs and gadgets. One of the gadgets uses the mike to mimic you, just like a parrot. Coincidentally, the gadget is a parrot! The souvenirs range from a yo-yo, to a piano, to a metronome, to a party tooter. The souvenirs are wacky, and random, just like the games. Sometimes I feel that the souvenirs are a little weird and kind of... pointless? But overall, the souvenirs are just little time-wasters to have fun with.
The game does not have a multiplayer, much to the disappointment of many people and me.

Overall, I think WarioWare: Touched is a well-rounded game with a few quirks and flaws. It has an average replay value and great use of the Touch screen and the microphone.

Gameplay: 8.5
Story: 7.5
Graphics: 7
Controls: 9
Re-playability: 8
Tilt: 9

Spikes17’s Score: 8.5/10

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posted by Sorixas @ 12:38 a.m.

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